Instance Lockouts

Raid and dungeon lockout tracking with reset timers

Total
0
active lockouts
Characters
0
with lockouts
Instances
0
unique raids
Changes
0
recent events

Loading lockouts...

Data Sources

Lockout data is queried from character_instance and instance tables in acore_characters.

Real-time updates come from the system namespace of the EC Realtime Bridge when C++ hooks emit instance_bound/reset/extended events.