UE5 Control
UnrealMCP Integration (Port 55557)
Setup
Initialize UE5 project with WoW assets
Entity Sync
Sync WoW entities to UE5
UI Screens
Control UE5 widget visibility
Sync Status
Real-time entity sync monitoring
Connection
Status
Disconnected
Host127.0.0.1:55557
Entities
Synced0
Auto-Sync
Off
Statistics
Total Synced0
Despawned0
Rate0/s
Recent Events
0
Terrain Import
Import WoW ADT tiles as UE5 Landscapes
Or import existing heightmap:
Common tiles: Elwynn (32,48), Durotar (35,35), Dalaran (29,28)
Model Import
Import M2/FBX models as skeletal meshes
Player Character Blueprint
Create WoW player character with camera, variables
Includes: SpringArm, Camera, SkeletalMesh
Variables: GUID, Health, Mana, Level, Race, Class, etc.
Creature Blueprint
Create NPC/creature blueprint with AI support
Common: Hogger (448), Murloc (38), Kobold (40)
Console Command
Execute UE5 console commands
Screenshot
Capture the current UE5 viewport
Data Source
UE5 Unreal Engine control via UnrealMCP TCP commands on port 55557.
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