UE5 Control

UE5 Control

UnrealMCP Integration (Port 55557)

Setup

Initialize UE5 project with WoW assets

Entity Sync

Sync WoW entities to UE5

UI Screens

Control UE5 widget visibility

Sync Status

Real-time entity sync monitoring

Connection
Status
Disconnected
Host127.0.0.1:55557
Entities
Synced0
Auto-Sync
Off
Statistics
Total Synced0
Despawned0
Rate0/s
Recent Events
0
No events yet

Terrain Import

Import WoW ADT tiles as UE5 Landscapes

Or import existing heightmap:

Common tiles: Elwynn (32,48), Durotar (35,35), Dalaran (29,28)

Model Import

Import M2/FBX models as skeletal meshes

Player Character Blueprint

Create WoW player character with camera, variables

Includes: SpringArm, Camera, SkeletalMesh

Variables: GUID, Health, Mana, Level, Race, Class, etc.

Creature Blueprint

Create NPC/creature blueprint with AI support

Common: Hogger (448), Murloc (38), Kobold (40)

Console Command

Execute UE5 console commands

Screenshot

Capture the current UE5 viewport

Data Source

UE5 Unreal Engine control via UnrealMCP TCP commands on port 55557.

Action Log

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